Overkill - By Atomic Ant Autima Studio

A top-down shooter inspired by Souls-like combat. You must fight through rooms filled with enemies while avoiding enemy attacks and carefully timing your reloads. The game is built around mastering the combat system and quickly adapting to varied combat encounters.

TEAM

  • Edison Cho

    Artist

  • Eduardo Bochi

    Project Manager
    Lead Programmer

  • Francis Zhang

    Programmer
    Producer

  • Augustine DiBernardo

    Programmer
    Producer

  • Aidan Brooker

    Artist

  • Sahir Lalani

    UI Programmer