
Pandora’s Curse - By Slice of Life Studios
Pandora’s Curse is a dungeon crawler game where you explore the remnants of your sunken ship. The protagonist is the ship's captain, who ventures into the sunken wreckage to destroy the artifact that caused the inciting incident, battling undead creatures in the process. The game is played from a top-down perspective, with the player being able to switch to sidescroller physics on a whim to solve puzzles and progress throughout the Pandora.
The game will consist of two areas in the dungeon, the first being the half of the ship that is above water, and the second part being submerged. The player will gain items and upgrades along the way to aid them in their journey.
TEAM
-
Anson Leung
Composer
Combat Designer -
John Phillip Underwood
Artist
-
Ethan McNalley
Project Manager
Programmer -
Minh Duong
Programmer
Enemy Designer -
Charleen Chu
Artist
Animator -
Leux Mattheus Yap
Composer