Deadman’s Duty - By Jesse Crisp

Deadman’s Duty is a 2D platformer created by Team Jesse Crisp inspired by precision platformers from the NES era like Castlevania and Ninja Gaiden… but with guns! Play as Oakley Nelson, an undead cowboy working to put a ghost town populated entirely by zombies back in its grave. The decrepit town you shoot through has an art style reminiscent of NES.

TEAM

  • Nathan Caranci

    Programmer
    Level Designer

  • Charlie Burnham

    Programmer
    Project Manager

  • Ejiro Ukwesa

    Character Artist

  • Neil D'Cruze

    Background Artist
    UI Designer