Deadman’s Duty - By Jesse Crisp
Deadman’s Duty is a 2D platformer created by Team Jesse Crisp inspired by precision platformers from the NES era like Castlevania and Ninja Gaiden… but with guns! Play as Oakley Nelson, an undead cowboy working to put a ghost town populated entirely by zombies back in its grave. The decrepit town you shoot through has an art style reminiscent of NES.
TEAM
-

Nathan Caranci
Programmer
Level Designer -

Charlie Burnham
Programmer
Project Manager -

Ejiro Ukwesa
Character Artist
-

Neil D'Cruze
Background Artist
UI Designer