I EM ME - By Omeknell Studios
Step inside the Omnihuman lab full of inhuman experiments who have rampaged through the halls. Solve puzzles to gain access to the whole lab, one room at a time while avoiding the horrors that wait for you, whether human or inhuman.
TEAM
-

Owen Grego
Puzzle Designer
Narrative Designer -

Riley Martin
Gameplay Programmer
-

Sara Pratchler
Project Manager
Level Artist -

Zach Russelo
Gameplay Programmer
-

Alexander Harley
Animator
Character Artist -

Nick Boyer
Project Manager
Game Designer