Chime - By Douglas

Chime follows a cuckoo bird who gets knocked off of its perch and wants to return home, learning to maneuver around and control the inner workings of the clock tower along the way. Jump, peck and glide your way through various 3D platforming puzzles, and progress through unique levels with clockwork mechanics and beautiful visuals to help Chime return home.

TEAM

  • Sydney Ali-Digweed

    Project Manager
    Art Lead

  • Aiden Demacio

    3D Prop Artist

  • Lucas O'Leary

    Lead Programmer
    Animator

  • Ethan Schledewitz-Edwards

    Lead Programmer
    Animator

  • Andrew Hoult

    Programmer
    Composer

  • Ryan Dean

    Sound Lead
    Level Designer

  • Zachary O’Brien

    VFX Designer
    Level Designer