Chime - By Douglas
Chime follows a cuckoo bird who gets knocked off of its perch and wants to return home, learning to maneuver around and control the inner workings of the clock tower along the way. Jump, peck and glide your way through various 3D platforming puzzles, and progress through unique levels with clockwork mechanics and beautiful visuals to help Chime return home.
TEAM
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Sydney Ali-Digweed
Project Manager
Art Lead -
Aiden Demacio
3D Prop Artist
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Lucas O'Leary
Lead Programmer
Animator -
Ethan Schledewitz-Edwards
Lead Programmer
Animator -
Andrew Hoult
Programmer
Composer -

Ryan Dean
Sound Lead
Level Designer -
Zachary O’Brien
VFX Designer
Level Designer